Been a short while since I have had a chance to play ME2 but thought I should get around to posting some thoughts about.
I’m still a bit unsure of whether I prefer Mass Effect or Mass Effect 2. In some areas they made some big improvements, but in others they didn’t quite hit the mark. Plenty of others have talked about it before though so I’m not going to labour it.
I did enjoy the game. It was a different look at the ME world, had some great music and characters and left us waiting for the third, and final, chapter of the trilogy.
It is certainly best played with a save from ME1 – all the little bits and pieces that make it into ME2 that refer back to events in ME1 give it flavour.
On to other matters – six degrees of Mass Effect 2. Firstly one has to watch the following scene.
Apart from the amusement of the conversation, pay attention to the names given to the two recruits – Burnside and Chung. Short of a massive coincidence I know (and have worked with) the two people they are named for – Ken Burnside and Winchell Chung. The project was Attack Vector on which I helped design the background setting – a hard Newtonian science space sim. Apparently during the design of ME1 both of them gave some assistance to the designers via a mailing list I’m also on – sfconsim – and this easter egg was a way of thanks.
And one more clip, involving Mordin, one of the character in game. Probably my favourite and also has a huge fan base. He is simply awesome and quite complex all in one. The following clip is just a small display of his awesomeness.